Hearts of Iron IV Guide: Exploit Turkey’s Sectarian Woes for a Powerful Ottoman Empire

Navigating Turkey’s Sectarian Woes: A Guide to State Management

A recent question on Reddit sparked an in-depth exploration of Turkey’s intricate state management mechanics in Hearts of Iron IV. This guide, focusing on the Ottoman path, aims to illuminate the complexities of navigating sectarianism and achieving national unity.

Exploiting the System: Securing Ataturk’s Legacy

  1. Strategic Timing: A unique exploit exists within the game’s mechanics. By postponing elections until the option to retire Ataturk arises, players can retire him and subsequently select the "Assess Our Future" focus. This maneuver grants the player the beneficial "Legacy of Ataturk," despite deviating from the historical path. This exploit hinges on the focus’s coding, requiring Ataturk’s absence and preventing the negative outcome associated with the Fundamentalist Democratic leader.

Early Game: Balancing Fundamentalism and Opposition

  1. Fundamentalist State Management: The initial phase presents players with the "Fundamentalist State Management" mechanic. The "Initiate Counter-Fundamentalist Operation" decision, available every 90 days, offers a chance to reduce fundamentalist opposition within a state, potentially shifting it from insurgency to sedition, and finally to mere opposition. There’s also a small chance of placating the fundamentalists, changing their modifier to a positive one. However, be wary of the equally likely chance of increasing opposition. Meanwhile, Kurdish states will periodically experience rising opposition, requiring careful management. On-map decisions, while offering interaction with Kurdish sentiment, often yield unpredictable results.

  2. Asserting Dominance: An important observation, at least when playing with historical AI, is the Soviet Union’s tendency to back down from confrontations. This presents an opportunity to adopt a more assertive foreign policy, pushing for favorable outcomes rather than resorting to compromises.

Mid-Game: Navigating Political Reforms

  1. Ratifying the Six Arrows: Upon enacting the "Ratify the Six Arrows" focus, a new set of decisions, collectively known as "Law 3115," become available. Among these, the "Secularism" decision offers a 50% chance of either bolstering Kemalist support in a neutral state or diminishing opposition within a fundamentalist one. However, this decision, usable every 60 days, is generally not recommended for those pursuing a fundamentalist path. A more effective strategy will be presented later.

  2. Lifting the Ban on Political Parties: Lifting the ban triggers a series of events, some impacting state flags. While most events have minimal impact on state alignment, those pursuing the Ottoman path should prioritize choices favoring Democrats and Fundamentalists. This is crucial as it influences the crucial voter fraud event, essentially forcing a choice between stability loss and increased fundamentalist opposition. Note that this event also temporarily disables the decisions mentioned in point 2.

  3. State Modifier Overview: By this stage, the typical state modifier landscape comprises Kemalist Loyalist states with bonuses, Kurdish Insurgency states with maluses, Traditionalist (fundamentalist) opposition states with maluses, and potentially some placated fundamentalist states with minor bonuses. Neutral states might also persist depending on earlier choices.

Late Game: Consolidating Fundamentalist Control

  1. Embracing Fundamentalism: Opting for the Democrats in the elections unlocks a modified "Fundamentalist State Management" mechanic. This iteration introduces the "Empower Fundamentalists" decision, allowing for the upgrade of "Placated Traditionalist" modifiers to the more potent "Devout Traditionalists" every 120 days. Additionally, the "Law 3115" decisions are altered, replacing "Secularism" with the superior "Jihad" decision. This new option functions similarly to "Empower Fundamentalists" but boasts a shorter cooldown of 100 days. Furthermore, "The Enemy Within" decision category becomes available, granting access to the "Increase Influence of Fundamentalists" decision. This powerful tool, usable every 45 days, spreads fundamentalist (placated) sentiment in unaligned or neutral states. Utilizing these three decisions strategically allows for widespread bonuses across most states, except those previously aligned with Kemalists or Kurds.

  2. The Price of Miletim Adami: While Kemalist states continue to provide bonuses initially, enacting the "Miletim Adami" focus shifts their stance to hostile, turning their bonuses into maluses. This, coupled with the persistent maluses from fundamentalist opposition states, creates a challenging period where only a handful of placated fundamentalist states offer bonuses. To counter this, the "Kemalist State Management" mechanic and its associated "Root Out Kemalists" decision (usable every 75 days) become invaluable. This decision targets Kemalist schemers, the first level of opposition, effectively weakening their national focus impact.

  3. Regional Elections and Kurdish Integration: Permitting regional elections marks a turning point in mitigating sectarian strife. This action pacifies all fundamentalist opposition states and unlocks decisions to integrate the Kurds, leaving only Kemalist states as sources of maluses. This also partially alleviates the negative effects of "Sectarian Woes."

  4. The Purge and the Choice: Initiating the "Purge the Officers" focus triggers the civil war, with states possessing Kemalist modifiers likely joining the rebellion. Interestingly, a coding quirk results in the loss of access to both "Kemalist State Management" and "Fundamentalist State Management" decisions if Adnan Menderes is not in power. However, both mechanics are restored upon selecting the "Pivot to the Past" focus.

  5. The Final Purge and a Lingering Issue: The "Purge the Remaining Kemalists" decision eliminates all Kemalist state modifiers. However, a critical limitation prevents the establishment of fundamentalist support in former Kemalist and Kurdish states. This limitation stems from the "neutrality flag" requirement for fundamentalist support. While removing Kemalist and Kurdish opposition eliminates their respective modifiers, it fails to apply the crucial neutrality flag. Therefore, maximizing fundamentalist states necessitates ensuring that all decisions impacting neutral states, and consequently removing their neutrality, favor fundamentalism.

  6. The Limits of Mitigation: Despite successfully navigating the complexities of state management, completely eradicating the "Sectarian Woes" malus proves impossible. The weaker version of the malus persists even after integrating Kurdish states, hinting at a potential bug within the "Permit Regional Elections" event chain.

Conclusion

Successfully navigating Turkey’s intricate state management system demands a nuanced understanding of its mechanics and a willingness to exploit its quirks. By strategically timing decisions, manipulating opposition levels, and capitalizing on available tools, players can overcome sectarian challenges and guide Turkey towards a brighter future.

Genestealer Cults Tactics for Beginners: A 10th Edition Guide (With Army Overview)

The Four-Armed Embrace: A Casual Guide to the Genestealer Cults

Brothers, Sisters, Siblings, Ascension Day is upon us!

Tyranid hand bursting from the ground

It’s inspiring to see a tide of new players joining the ranks for 10th edition! The Genestealer Cults are a wonderfully quirky faction with some of the best lore and most unique playstyles in Warhammer 40,000. To help guide this influx of new Cultists, I’ve put together a beginner-friendly overview of our units, strategies, and what makes the army tick.

As a veteran Cultist since 8th edition, with over 80 games under my belt, I’m no tournament champion. However, my dedication to the Cult runs deep, and I’m eager to share my love for this amazing faction.

This guide is divided into four key sections:

  1. Collecting Your Cult
  2. Rules of the Uprising
  3. Dissecting the Masses: Unit Overview
  4. First Steps on the Path: Recommended Units

Let the uprising begin!

1. Collecting Your Cult

1. Embrace the Big Boxes: The Start Collecting and Combat Patrol boxes offer incredible value, providing a diverse range of awesome miniatures. Individual units can be pricey, so exploring second-hand markets is also a great way to expand your forces.

2. Kitbash and Proxy with Reckless Abandon: The very nature of the Genestealer Cults encourages creativity and customization. Leftover bits become sacred relics, transforming basic Neophytes into explosive-laden Saboteurs with a bit of ingenuity. Don’t be afraid to experiment! A generous application of grime and gore can work wonders to disguise any imperfections.

3. Unleash Your Cult’s Identity: The beauty of the GSC lore lies in its diversity. Each Cult boasts its own unique aesthetic, mutations, and beliefs. Let your imagination run wild and craft a narrative that reflects your vision.

4. Multiply Your Leaders (Except One): Rejoice! With the exception of the mighty Patriarch, you can now field up to three copies of each Character in your army. No need to worry about duplicate characters from multiple box sets!

2. Rules of the Uprising

10th edition has streamlined many of the complex (and let’s be honest, sometimes frustrating) rules that previously defined the GSC. This allows both new and veteran players to embrace a more relaxed and enjoyable playstyle, while opponents can revel in the challenge of facing down endless waves of devoted Cultists.

Here are the core rules to master:

1. Cult Ambush (Army Rule): Universally praised, Cult Ambush is the embodiment of the GSC’s resilience. When your basic units, like Neophytes, fall in battle, they have a high chance of returning to the fight after a single turn. It’s a thematic and satisfying rule that embodies the unrelenting nature of the Cult.

2. They Came From Below (Detachment Rule): Emerging from every nook and cranny, the GSC are masters of ambush. This rule grants a potent damage bonus and the ability to ignore cover when your reinforcements arrive from ambush, perfectly reflecting the chaos and confusion they sow.

3. Deep Strike (Hidden Army Rule): The majority of the GSC roster can execute devastating Deep Strikes, appearing from thin air to wreak havoc. This unparalleled maneuverability allows for cunning ambushes, surprise bomb detonations, and flanking maneuvers that will leave your opponents reeling.

3. Dissecting the Masses: Unit Overview

This section provides a concise overview of each unit’s role and relative ease of use.

Easy to Use units are forgiving and effective in most situations. Tricky to Use units require more finesse, planning, and often excel in niche scenarios.

Remember, unit viability fluctuates with each edition. This guide focuses on their core roles and strengths, which tend to remain consistent.

Aberrants: These hulking mutants are surprisingly durable and excel at tearing through enemy armor. (Easy to Use)

Abominant: A force multiplier for Aberrants, the Abominant boasts a high chance of resurrection, ensuring its impact is felt long after its initial demise. (Easy to Use)

Achilles Ridgerunner: This fast and resilient support vehicle weakens enemy units with potent debuffs. Its unique aesthetic is a fan favorite. (Easy to Use)

Acolyte Hybrids: While fragile, Acolytes pack a punch in close combat and excel at overwhelming weaker enemies at close range. Their versatility shines with access to heavy weapons, explosives, and specialized equipment. (Bread and Butter unit, but can be Tricky to Use)

Acolyte Iconward: While unremarkable alone, Iconwards provide crucial protection to nearby units. Their simple design lends itself well to kitbashing. (Easy to Use)

Atalan Jackals: Arguably the most mobile unit in the army, these bikers excel at flanking maneuvers, delivering explosive surprises, and swiftly securing objectives. (Can be Tricky to Use)

Biophagus: This potent support character enhances nearby units with a variety of chemical concoctions. Its model is a work of art. (Easy to Use, but requires memorizing various rules and profiles)

Clamavus: This propaganda-wielding DJ weakens enemy morale through sonic warfare. A niche unit with a unique flavor. (Very Hard to Use)

Goliath Rockgrinder: A brutal melee powerhouse, the Rockgrinder is a force of nature on the battlefield. Pair it with the "Tank Shock" stratagem for maximum carnage. (Easy to Use and incredibly satisfying)

Goliath Truck: This durable transport delivers your Cultists into the heart of battle and provides supporting fire once its passengers disembark. (Good and Easy to Use)

Hybrid Metamorphs: The Acolytes’ more aggressive cousins, Metamorphs trade weapon options for raw melee prowess. Their unique parts are perfect for kitbashing. (Tricky to Use)

Jackal Alphus: This leader enhances the Atalan Jackals’ mobility and packs a punch with a sniper rifle and trusty sidearm. (Can be Tricky to Use)

Kelermorph: A hit-and-run assassin, the Kelermorph excels at eliminating high-value targets before making a swift exit. (Tricky to Use)

Locus: A loyal bodyguard, the Locus enhances the survivability of nearby characters. Recent changes have made it a surprisingly fun and effective unit. (Easy to Use)

Magus: This psyker leader enhances the effectiveness of nearby core units and disrupts enemy shooting with psychic powers. Recent changes have significantly altered its role, making it difficult to assess. (Tricky to Use)

Neophyte Hybrids: The backbone of any GSC army, Neophytes are incredibly versatile and form the foundation of your shooting and objective-grabbing strategies. (Easy to Use and essential for any GSC player)

Nexos: This master strategist unlocks a wider range of stratagems, allowing for cunning plays and unexpected tactics. (Initially Tricky to Use, but becomes intuitive with practice)

Patriarch: The embodiment of the Cult’s aspirations, the Patriarch is a melee powerhouse capable of leading the charge and crushing any who stand in his way. (Easy to Use)

Primus: This frontline leader enhances nearby units and can strategically reposition your forces after deployment. A key unit in any GSC army. (Initially Tricky to Use, but becomes intuitive with practice)

Purestrain Genestealers: Agile, deadly, and surprisingly durable, Purestrain Genestealers are masters of ambush and close combat. Their ability to deploy anywhere on the battlefield makes them a constant threat. (Easy to Use)

Reductus Saboteur: This demolitions expert can unleash devastating attacks but often struggles to remain relevant after its initial explosive impact. (Somewhat Tricky to Use)

Sanctus: This stealthy sniper harasses enemy characters and picks off vulnerable targets from afar. (Tricky to Use)

4. First Steps on the Path: Recommended Units

When starting your GSC journey, the most important thing is to choose units that resonate with you. Experiment, have fun, and discover what playstyle suits you best.

However, if you’re looking to build a competitive foundation, certain units consistently prove their worth:

1. Neophyte Hybrids: These versatile troops are non-negotiable. They form the core of your army, providing reliable firepower and objective control.

2. Acolyte Hybrids: Their close-combat prowess and equipment options make them valuable assets in any GSC force.

3. Primus: This indispensable leader enhances nearby units and offers valuable strategic flexibility.

4. Goliath (Rockgrinder or Truck): Both variants of the Goliath provide significant battlefield presence. The Rockgrinder excels in melee combat, while the Truck offers reliable transport and supporting fire.

With this solid core, you’ll be well on your way to spreading the truth of the Four-Armed Emperor and claiming victory in His name.

Now go forth, spread the word, and may the Emperor’s will be done!

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